SPECIFIC FAUN AND SATYR INFORMATION
PAGE INDEX
APPEARANCE
BEGINNING POWERS AND ABILITIES
WEAKNESS
LEVELING UP
LINKS
APPEARANCE
BEGINNING POWERS AND ABILITIES
WEAKNESS
LEVELING UP
LINKS
Halfman/halfgoat
Satyrs are male.
Fauns are Female (Deer or Goat Legs)
Satyrs are male.
Fauns are Female (Deer or Goat Legs)
Abilities:
Very good balanced
High jump
Fast Running speed up to 15 mph in short burst. Similar to a four legged.
Very good at hiding. Natural camouflage ability in the forest ( +3 to the dice roll when using the Camouflage)
Pied Piper ability
Satyrs are allowed to pick one instrument. In using the instrument the Satyr can influence one person at a time with their music. The effect of the music is based on the song played. Ex: A lullaby puts them a person to sleep.
Fauns do not play an instrument but unlike their brethren they can sing. The type of music they sing has the same influence as the Satyrs instrument.
The Faun or Satyr will make eye contact with who they want to influence music. As they play or sing, the music help channels their energy into to the person to influence them with their music. The effect of the music will last up to 3 post after the music stops.
It takes two post of singing or playing the flute for the music to take full effect on a character. Examples sleeping, Happiness, Anger, sadness, etc
Skills:
Hunting - May choose one weapon to be an expert at.
Music - Expert singers and musician (one instrument)
Trade
Natural Entertainer
WINE: They love it and can't get enough of it. They enjoy being drunk and partying. The more they drink the worse their music gets.
WOMEN OR MEN:the satyr and faun were very sexually motivated and could be easily distracted by someone they were attracted too
WOMEN OR MEN:the satyr and faun were very sexually motivated and could be easily distracted by someone they were attracted too
FOR ROLEPLAY PURPOSES AS YOU LEVEL UP, WE ASKS THAT YOU ROLEPLAY OUT LEARNING THE NEW ABILITIES
Level 2
- The Pied Piper Ability can effect three people at a time within 10m . Eye contact is no longer required. Dice Roll is needed. If consent is given than you no dice roll is needed. See DICE ROLL
- Hypnotic dance - The person watching the Satyr or Faun will become entranced in the dance. The satyr/faun will then be able give the person a suggestive idea to do. (Dice roll is needed if consent is not given for it to work) The Faun or Satyr influence on the person will last for 2 post rounds.
Level 3
Groups of Faun and Satyrs will be able to double the amount of people they can effect if they work together. Example: 2 beginning Fauns will be able to effect 4 people working together instead of 2. (Both players roll. Highest number of roll is used against the other players for the roll.}
A group of Three ( level doesn't matter, No NPC Fauns or Satyrs must be a real player) or more fauns working together will allow the Fauns/Satyrs to will be able to cause an illusion among the people they are performing for within chat range.
- Pan's Shout - if the faun or Satyr become mad, frightened etc, they are let out a long shout that will cause anyone close enough to hear (20m) the shout t to feel panic or Fear.
- Pied Piper Ability will now last for 4 post rounds
- Hypnotic dance will now last for 3 post rounds
Groups of Faun and Satyrs will be able to double the amount of people they can effect if they work together. Example: 2 beginning Fauns will be able to effect 4 people working together instead of 2. (Both players roll. Highest number of roll is used against the other players for the roll.}
A group of Three ( level doesn't matter, No NPC Fauns or Satyrs must be a real player) or more fauns working together will allow the Fauns/Satyrs to will be able to cause an illusion among the people they are performing for within chat range.